package net.minecraft.item;

import net.minecraft.block.BlockEndPortalFrame;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityEnderEye;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.stats.StatList;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;

public class ItemEnderEye extends Item {
	public ItemEnderEye() {
		this.setCreativeTab(CreativeTabs.tabMisc);
	}

	/**
	 * Called when a Block is right-clicked with this Item
	 */
	public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side,
			float hitX, float hitY, float hitZ) {
		IBlockState iblockstate = worldIn.getBlockState(pos);

		if (playerIn.canPlayerEdit(pos.offset(side), side, stack) && iblockstate.getBlock() == Blocks.end_portal_frame
				&& !((Boolean) iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue()) {
			if (worldIn.isRemote) {
				return true;
			} else {
				worldIn.setBlockState(pos, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2);
				worldIn.updateComparatorOutputLevel(pos, Blocks.end_portal_frame);
				--stack.stackSize;

				for (int i = 0; i < 16; ++i) {
					double d0 = (double) ((float) pos.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
					double d1 = (double) ((float) pos.getY() + 0.8125F);
					double d2 = (double) ((float) pos.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
					double d3 = 0.0D;
					double d4 = 0.0D;
					double d5 = 0.0D;
					worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, d3, d4, d5, new int[0]);
				}

				EnumFacing enumfacing = (EnumFacing) iblockstate.getValue(BlockEndPortalFrame.FACING);
				int l = 0;
				int j = 0;
				boolean flag1 = false;
				boolean flag = true;
				EnumFacing enumfacing1 = enumfacing.rotateY();

				for (int k = -2; k <= 2; ++k) {
					BlockPos blockpos1 = pos.offset(enumfacing1, k);
					IBlockState iblockstate1 = worldIn.getBlockState(blockpos1);

					if (iblockstate1.getBlock() == Blocks.end_portal_frame) {
						if (!((Boolean) iblockstate1.getValue(BlockEndPortalFrame.EYE)).booleanValue()) {
							flag = false;
							break;
						}

						j = k;

						if (!flag1) {
							l = k;
							flag1 = true;
						}
					}
				}

				if (flag && j == l + 2) {
					BlockPos blockpos = pos.offset(enumfacing, 4);

					for (int i1 = l; i1 <= j; ++i1) {
						BlockPos blockpos2 = blockpos.offset(enumfacing1, i1);
						IBlockState iblockstate3 = worldIn.getBlockState(blockpos2);

						if (iblockstate3.getBlock() != Blocks.end_portal_frame
								|| !((Boolean) iblockstate3.getValue(BlockEndPortalFrame.EYE)).booleanValue()) {
							flag = false;
							break;
						}
					}

					for (int j1 = l - 1; j1 <= j + 1; j1 += 4) {
						blockpos = pos.offset(enumfacing1, j1);

						for (int l1 = 1; l1 <= 3; ++l1) {
							BlockPos blockpos3 = blockpos.offset(enumfacing, l1);
							IBlockState iblockstate2 = worldIn.getBlockState(blockpos3);

							if (iblockstate2.getBlock() != Blocks.end_portal_frame
									|| !((Boolean) iblockstate2.getValue(BlockEndPortalFrame.EYE)).booleanValue()) {
								flag = false;
								break;
							}
						}
					}

					if (flag) {
						for (int k1 = l; k1 <= j; ++k1) {
							blockpos = pos.offset(enumfacing1, k1);

							for (int i2 = 1; i2 <= 3; ++i2) {
								BlockPos blockpos4 = blockpos.offset(enumfacing, i2);
								worldIn.setBlockState(blockpos4, Blocks.end_portal.getDefaultState(), 2);
							}
						}
					}
				}

				return true;
			}
		} else {
			return false;
		}
	}

	/**
	 * Called whenever this item is equipped and the right mouse button is pressed.
	 * Args: itemStack, world, entityPlayer
	 */
	public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn) {
		MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(worldIn, playerIn, false);

		if (movingobjectposition != null
				&& movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK
				&& worldIn.getBlockState(movingobjectposition.getBlockPos()).getBlock() == Blocks.end_portal_frame) {
			return itemStackIn;
		} else {
			if (!worldIn.isRemote) {
				BlockPos blockpos = worldIn.getStrongholdPos("Stronghold", new BlockPos(playerIn));

				if (blockpos != null) {
					EntityEnderEye entityendereye = new EntityEnderEye(worldIn, playerIn.posX, playerIn.posY,
							playerIn.posZ);
					entityendereye.moveTowards(blockpos);
					worldIn.spawnEntityInWorld(entityendereye);
					worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F,
							0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
					worldIn.playAuxSFXAtEntity((EntityPlayer) null, 1002, new BlockPos(playerIn), 0);

					if (!playerIn.capabilities.isCreativeMode) {
						--itemStackIn.stackSize;
					}

					playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
				}
			}

			return itemStackIn;
		}
	}
}
